

It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. It provides a much larger space for movement than the I Compartment or the X Compartment, though much less than the Large Room. It is crafted with the Habitat Builder.The Multipurpose Room is a Seabase Module. The blueprint for this module is acquired by scanning the Nuclear Reactor in Omega Lab or the second segment of the Mercury II in the Lilypad Islands. Depleted Reactor Rods can be discarded or stored like any other item, but cannot be deleted by a Trash Can to permanently dispose of them, they must be placed in a Nuclear Waste Disposal. Once the Reactor Rods are fully consumed, they will turn into Depleted Reactor Rods, at which point they can be removed from the Reactor they otherwise cannot be removed once inserted (i.e., once a new/non-depleted Rod is inserted, it cannot be removed). When power is being consumed at the base, the Nuclear Reactor's capacity will not drain until all other energy sources are depleted. Assuming constant maximum energy drain, a single Reactor Rod will last 80 minutes, but the Rods are only drained if power from the Reactor is being used. Thus, it takes a total of 10 minutes for the Reactor to fill its 2,500 energy storage capacity (given that nothing else is running/drawing power).Ī Nuclear Reactor can hold a maximum of four Reactor Rods. The Reactor operates at a fixed rate of 250 energy per minute (~4.166667 per second) regardless of how many Rods are inserted into it. While operational, the Nuclear Reactor will continuously hum.Įach Rod contains 20,000 energy, and the Reactor, regardless of the number of Rods inserted, provides 2,500 energy storage. The Nuclear Reactor is constructed with the Habitat Builder, and can only be placed in the center of a Multipurpose Room or on any of the central positions of a Large Room. The Nuclear Reactor processes Uraninite Crystal-based Reactor Rods into Energy for use by a Seabase.
